package com.enjoy.game.xcard.sprite;

import java.io.InputStream;

import org.andengine.entity.scene.Scene;
import org.andengine.entity.sprite.batch.DynamicSpriteBatch;
import org.andengine.entity.sprite.batch.SpriteBatch;
import org.andengine.extension.tmx.TMXLayer;
import org.andengine.extension.tmx.TMXLoader;
import org.andengine.extension.tmx.TMXTiledMap;
import org.andengine.extension.tmx.util.exception.TMXLoadException;
import org.andengine.opengl.texture.ITexture;
import org.andengine.opengl.texture.TextureOptions;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
import org.andengine.ui.activity.BaseGameActivity;

import android.content.Context;

public class Battle extends CellLayout {

	public Battle(float x, float y, float cellWidth, float cellHeight,
			int columnNum, int rowNum) {
		super(x, y, cellWidth, cellHeight, columnNum, rowNum);
		// TODO Auto-generated constructor stub
	}

}
